By Brian Perry
When asked what Pandemic Studios does best most people would cite open world action games. So it is good to see them playing to their strengths with their new game “The Saboteur”. You take the role of Sean Devlin, based on real life resistance fighter William Grover-Williams, who is an almost over the top race car driver, womanizer and as the name implies saboteur in 1940’s Paris during the German occupation.
The Saboteur’s major twist on the genre is as much artistic as practical. The new system called “The will to fight” reflects the Nazi and resistance influence on Paris using a Schindler’s List style black and white in occupied areas punctuated with iconic reds on Nazi paraphernalia. But those areas liberated by the resistance are revived to full colors ala Pleasantville, restoring their vibrant life and exemplifying the populations “will to fight” the Nazi regime. This will hopefully give the players a much needed refresher by allowing them to escape from the oppressive color scheme of occupied zones, and indicates to players where to focus their efforts as a quick jaunt to a rooftop will reveal where occupied zones remain as the effect palls over the cityscape.
If you’ve enjoyed games like pandemics previous mercenaries games, or the GTA series, The Saboteur is a game to keep your eye on as it is showing incredible promise. The Saboteur is due in fall 2009.